-- Decompiled with the Synapse X Luau decompiler.

local l__CommonOHOH__1 = _G.CommonOHOH;
local v2 = Instance.new("LocalizationTable");
--v2:SetEntries((require(l__CommonOHOH__1:GetPath_Loop("ReplicatedStorage.Localization", game))));
local v3 = l__CommonOHOH__1.class.new(script);
local u1 = nil;
function v3.SetTranslatorByPlayer(p1, p2)
	--u1 = v2:GetTranslator(p2.LocaleId);
end;
local l__xpcall__2 = xpcall;
local l__debug__3 = debug;
local u4 = v2:GetTranslator("en");
function v3.Translate(p3, p4)
	--local v4, v5 = l__xpcall__2(u1.FormatByKey, l__debug__3.traceback, u1, p4);
	--if v4 then
	--	return v5;
	--end;
	--if u1 then
	--	local v6, v7 = l__xpcall__2(u4.FormatByKey, l__debug__3.traceback, u4, p4);
	--	if v6 then
	--		return v7;
	--	end;
	--end;
	return p4;
end;
return v3;
